ID:1485215
 
Not a bug
BYOND Version:503
Operating System:Windows 7 Home Premium 64-bit
Web Browser:Firefox 26.0
Applies to:BYOND Pager
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:
When clicking on "stable" or "beta" on the pager home screen, the fund-o-meter disappears for a moment.

Numbered Steps to Reproduce Problem:
1. Open pager
2. While looking at the fund-o-meter, click on "stable" or "beta" (whichever is clickable).

Expected Results:
Nothing changes except the stable/beta selector and the text below it.

Actual Results:
Fund-o-meter flickers, as if it's being reloaded, as if the pager home screen is an HTML page which is being reloaded (which I sure hope is not the case).

Does the problem occur:
Every time? Or how often? Every time.
In other games? Not applicable.
In other user accounts? Not tested.
On other computers? Not tested.
Lummox JR resolved issue (Not a bug)
Yes, the pager is an HTML page. Its contents are generated by a combination of JavaScript, your local hub database, and the BYOND site. The latter is mostly just in the form of requests for items that fill in your pager, and user/game/medal icons.
Forgive me for thinking people who use HTML and JavaScript for everything are insane.
I had no idea the Pager was HTML; it honestly looked like it was a proper Windows form.

And there's nothing wrong with using HTML/Javascript, if it works. Probably saved a ton of work on the back-end since most of that code would already be present for Dream Daemon, etc.
In response to Topkasa
Topkasa wrote:
I had no idea the Pager was HTML; it honestly looked like it was a proper Windows form.
And there's nothing wrong with using HTML/Javascript, if it works.
I guess. But then, there's nothing wrong with using COBOL if it works, too. Windows Forms seem easier than HTML, but the pager isn't using .NET so it can't use Windows Forms.

Probably saved a ton of work on the back-end since most of that code would already be present for Dream Daemon, etc.
Dream Daemon uses HTML and JavaScript? O_o
IIRC, a lot of Hub communication is done over HTTP.
That's entirely different from HTML and JavaScript. It just happens that one is often used to deliver the other two.