ID:148401
 
heres my box image when building
turf
MouseEntered()
if(usr.building == 1)
usr << Q
MouseExited()
var/client/C
if(usr.building == 1)
if(usr.client)
C = usr.client
else

return
C.images -= Q
var/image/Q
New()
..()
Q=new('box.dmi',src,10)

It does the job i ask it.. when i enter a turf it creates the image.. and when i leave it deletes it.. but when i click, it makes the box image there and it stays.. and when i call the MouseDrop() it creates the image where i first click.. when i want it to not create the image when i click but for the box to still follow my mouse pointer even when calling the MouseDrop()

can anyone help with the problem?

ETG
turf
MouseEntered()
if(usr.building == 1)
usr << Q
MouseExited()
var/client/C
if(usr.building == 1)
if(usr.client)
C = usr.client
else

return
C.images -= Q
var/image/Q
New()
..()
Q=new('box.dmi',src,10)

Anyone have any ideas on how to make it so when i click or drag it still deletes the image? and also... Id like to know how to change the layer of the image....
thanks

ETG
In response to Erdrickthegreat2
If anyone is up to helping me out.. 20 dimes are in it for you.

ETG
*EDIT*

NVM did it myself