i cant get the grass to move when a player goes under it here my code
tall_grass
icon_state = "tall grass mid"
density = 0
var/mob.entered = 1
layer = MOB_LAYER+1
move(M as mob)
if M.entered = 1
flick "moveing"
return()
it tells me missing condition any help would be appreciated
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icon_state = "tall grass mid"
layer = MOB_LAYER+1
Entered(mob/M)
flick("moveing",src)
return
That should work
Airjoe
<-Note: Improper indentation->