In response to Goku72
geez
i dont need advise i just wanted a point in the right direction...
like a link to a tutorial or demo or something
In response to Tabu34
First off, im not going to show you actual code, but rather show you where to start.

Tabu34 wrote:
Alright... Now that i have transformations down...I want it so that after each level, it will add your transformation to a list. Then you can click the (yet to be created) transform verb. And when they are transformed, they get a(yet to be created) revert verb.

There is a start. You said u wanted to add the transformation to a list, but have you actually made procs that cover each individual transformation, or maybe one large one that takes what the person selected, and filters it through the proc to decide what transformation takes place?
You also want to add it to a list. So just make a new list in the player variables, and in the levelup code, just add the appropriate transformation level to the list, and then when you want to select the level of transformation, just use an input statement with the persons transformations list as the argument.
Also, with the 'revert' verb, when a person uses the 'transformation' verb, just add the 'revert' verb to the players verb list, and when they use the 'revert' verb, just remove it again.

I also have another problem. I dont know how to add another stat panel that wont overlap the current one. I have one called Stats, and i want another 1 called Credits. A point in the right direction or some code that i could try would be nice!!

mob/Stat() //Call the Stat proc that updates the stat window every Tenth of a second...
stat("[src]'s Stats:",src.desc) //Place in the stat panel, the word Stats:, and the srcs description.
stat(" HP: ","[UHP]/[maxUHP]" ) //It makes it easier to read if you put a bunch of spaces like that.
stat(" Gold: ","[wealth]")
stat(" Experience: ","[exp]/[expNeeded]")
stat(" Level: ","[level]")
stat(" Strength: ","[strength]")
stat(" Defense: ","[defense]")
</dm>

I think that you should look up 'statpanel' in the dm help file. as it lets you organise information that you want to give to the player very easily.
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