if("Saiyan")
mobcreation = new /mob/PC()
// if(prob(0.1))
if(prob(50))
mobcreation.rage_chromosome = 1
else
mobcreation.train_chromosome = 1
mobcreation.legend_chromosome = 1
mobcreation.god_chromosome = 1
mobcreation.race = "Saiyan"
mobcreation.powerlevel = 200
mobcreation.powerlevel_max = 200
mobcreation.strength = 15
mobcreation.strength_max = 15
mobcreation.overlays += tail
mobcreation.Skin()
mobcreation.Hair()
mobcreation.Karma()
This is my code for saiyan and I can't figure out how to put legend and god gene in with out putting 3 types of genes at once please help! :(
Then take all that stuff and move it into a proc which is within the saiyan mob type that stores all that data and takes an argument of a gene. Then this gene would determine which gene set they have.