obj/Assault_Rifle
icon = 'stuff.dmi'
icon_state="pg"
name = "Assault Rifle"
verb
Get()
set src in oview(1)
usr.contents += src
usr.verbs +=/mob/verb/Shoot
Drop()
if(suffix == null)
src.loc = usr.loc
usr.verbs -=/mob/verb/Shoot
I get like 7 assult rifles and then when i drop one they all drop....But it's actually one when i right click it.