items
Double_Husker
verb
Equip()
if(usr.weapon_equipped == 0)
usr.Str += 2
usr.weapon_equipped = 1
view() << "[usr] equips a Double Husker
else
usr << "You are already wielding something."
Unequip()
if(usr.weapon_equipped == 1)
usr.Str -= 2
view() << "[usr] unequips a Double Husker
else
usr << "You aren't wielding this."
Im guessing that i should put in something at here..
Equip()
if(usr.weapon_equipped == 0)
right after the end of it.. i tried stuff like another if ( if (usr.Race = "Thief"), i know it said race, i accidentaly put that instead of class, but thats not important, The important thing is that it didnt work, so im guessing theres a seperate line for another if. Any help please?