ID:146963
 
Earlier I got an error saying that savefiles were failing to load because they had locked up, and no one could save or load their savefiles. Anyone know why this might happen, and any fixes? Note: I'm using Deadron's characterhandling library.
I had a similar problem with a test world I was running a week or two ago. I did not do anything wrong, the only two places I used the savefiles were like so:
var/savefile/S=new("test.sav")
S<<object

and
var/savefile/S=new("test.sav")
S>>object

I never did figure out what was causing it. I just assumed it must be some (probably new) bug that I had stumbled onto but couldn't explain. Would have made a bug report about it, but it would have been useless without any context to put it in.