SummonAll(mob/characters/M in world)
set category = "Police"
if(M.npc == 0)
M << "<b>Officer [usr] has summoned everyone."
M:loc = usr.loc
M:y -= 1
M.safe = 0
ID:146923
![]() Dec 7 2004, 3:30 pm
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is there something wrong with this??
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GMsummonall() kthnxgottago |
Lenox wrote:
Ssj3goku87 wrote: This code isnt working GMsummonall() |
Yes
mob/Admin/verb/SummonAll(var/mob/player/M) That should work...it is kind of untested though. |
Just looked trough it and something popped up =P
See my lil change? mob/Admin/verb/SummonAll(var/mob/player/M) Whaha oki, no big deal but that's my contribution =P |
That should work...it is kind of untested though.