AuraHelper
icon = 'Human.dmi'
icon_state = "Male-Light brown"
DblClick()
usr.AuraSelection()
verb
AuraOn()
underlays += 'Aura.dmi'
proc
AuraSelection()
if(src.regpowerlevel >= 1)
var/new_rgb = F_Color_Selector.Get_Color(src)
var/icon/I = new('Aura.dmi')
I.Blend(new_rgb)
icon = I
Oh yeah, All of that is under the mob parent. Also, my problem is that the Color_Selector comes up, but the OK Button doesn't seem to want to work >.> Thanks.
Edit:
Also, if the Aura is 2 icons, how would I got about setting that up. Thanks alot
Try adding this, and let me know what it does when you click on the OK button: