Here is the base coding i'm using, how would I change it to fit it to what i'm wanting.
mob
Stat()
statpanel("Inventory")
stat("","Inventory")
stat(src.contents)
stat("","[statnum] / 50")
var/statnum=0
var/equipped=0
obj/item
icon='Armor.dmi';icon_state="Shirt"
verb
Get()
set category = "Commands"
set name = "Get"
set src in oview(0)
if(usr.statnum==50)
usr<<"Pack Full"
return..()
else
usr.statnum+=1
Move(usr)
Drop()
set category = "Commands"
set name = "Drop"
if(usr.equipped==1)
usr<<"Sorry, you can't drop this if it is Equipped."
return..()
else
usr.statnum-=1
src.loc=locate(usr.x,usr.y,usr.z)