Code problem and info stated below the code.
/*
note the below code isn't actualy what i'm using in what i'm
making, its just an example.
*/
mob
var/online=0
var/uploads=0
var/age=0
var/description=""
mob
Login()
online+=1
Logout()
online-=1
Stat()
statpanel("Status")
stat("Player List","")
PlayersRefresh()
for (var/mob/P in usr)
stat(P)
stat("Players Online:","[online]")
Click(mob/M in world)
src<<"[M.name]"
src<<"[M.uploads]"
src<<"[M.gender]"
src<<"[M.age]"
src<<"[M.description]"
proc/PlayersRefresh()
for (var/mob/P in usr)
del P
var/mob/A
for (A in world)
if (A.client)
var/mob/P = new(usr)
P.name = A.name
Code Problem: The problem is, that it comes up with
the following message below, when it is suppose to show the clicked
user's info. for some reason it believes the clicked mob/M is the
statpanel name and this is also stated in the blow content.
runtime error: Cannot read "Status".name
proc name: Click (/mob/Click)
source file: CodeTesting2.dm,23
usr: ElderKain (/mob)
src: ElderKain (/mob)
call stack:
ElderKain (/mob): Click("Status")
~ElderKain~ [email protected]