mob
Bump(atom/movable/A)
if(istype(A, /obj/TrainingObjects/HealingPod/healbottom))
var/obj/hairon = src.overlays
src.overlays -= hairon
src.loc = A.loc
src.move = 0
src.dir = SOUTH
there
sleep(1)
src.HitPoints += 10
if(src.HitPoints >= src.MaxHitPoints)
src.HitPoints = src.MaxHitPoints
src.overlays += hairon
src.loc = locate(src.x,src.y-1,src.z)
src.move = 1
else goto there
Problem description:
When I remove the overlays they don't come back. Please respond with the answer to my problem or atleast something to help me figure it out.
I don't know for sure but I hope this will work.
I'm not really sure that this will work =P.
O-matic