obj/Kame
Shell
icon='roshi.dmi'
icon_state=""
verb
Equip()
set category = "Interact"
usr.overlays+= 'roshi.dmi'
usr.weight += 10
usr.shell = 1
usr.defense += 50
Un_Equip()
set category = "Interact"
usr.overlays -= 'roshi.dmi'
usr.weight -= 10
usr.shell = 0
usr.defense -= 50
mob
var
shell = 0
That part is working fine
client/Move()
if(usr.shell == 1)
usr.exp ++
mob/Move()
if(src.shell == 1)
src.exp ++
Problem description:ive tried these two things but they block the person from moving