mob
player
if(client.gender == "male")
icon = 'Male Test Icon.dmi'
density = 1
if(client.gender == "female")
icon = 'Female Test Icon.dmi'
density = 1
Problem description:
I cant seem to find a way to make the icon depend on the player's gender =\, is there anyway to read that from a players key?
This should solve your problems.