ID:1460243
 
(See the best response by Kaiochao.)
Code:
            for(var/mob/m in view(usr)
if(m.NormalC && m.Chakra >= m.maxChakra/2)
m.overlays += 'ChakraOverlays.dmi' icon_state = "Full"


Problem description:
With this i get an error, which i understand may be incorrect. I'm trying to make the (icon_state = "Full") be the overlay put for these type of people in the usr's view.

I couldn't figure out how to do it, so i just threw the icon_state name there on the end
icon_state = "Full"
Best response
Try image(). You can specify an icon, state, layer, and dir for an overlay, or make it only visible for a certain player.