Click()
if(oview(1))
alert("Didn't work.")
else return
Problem description: Well, I want people to click on this certain object, but only from oview(1). However, it doesn't work. Maybe one of you gosu coders out there may know the way to do this.
ID:145870
Nov 15 2005, 8:20 am
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Code:
Click() Problem description: Well, I want people to click on this certain object, but only from oview(1). However, it doesn't work. Maybe one of you gosu coders out there may know the way to do this. |
Nov 15 2005, 8:21 am
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Click(mob/M in oview(1))
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Click() O-matic |
In response to O-matic
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*cough* hate you :'( * cough*
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In response to Mysame
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Wow, simple enough. Thanks! :D
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In response to Plagu3r
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Well, when you click on the certain item that I was talking about in the last post, it opens up a new stat panel with various things. I am going to use these panels to tell the story, shop, job requests, etc. I need to know how to get rid of the statpanel upon movement.
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