ID:145805
 
Code:
client
mob
mob/Logout()
var/savefile/F = new(ckey)
Write(F)
del(src)

mob/Login()
var/savefile/F = new(ckey)
Read(F)
return ..()
mob/usr
icon = 'character.dmi'
density = 1
mob/usr
icon='character.dmi'
Stat()
statpanel("Stat")
var
Health = 30
Attack = 10
Defense = 10
Speed = 15
Stamina = 100
Stat()
statpanel("Inventory",contents)
shuriken
icon = 'shuriken.dmi'
kunai
icon = 'kunai.dmi'
throwingneedle
icon = 'throwing needle.dmi'
mob/NPC
Kakashi
icon = 'Kakashi.dmi'
Click()
mob/NPC
ShopKeeper
icon = 'shopkeep.dmi'
Click()
mob
turf
grass
icon = 'grass.dmi'
water
icon = 'water.dmi'
density = 1
dirt
icon = 'dirt.dmi'
stone
icon = 'stone.dmi'
density = 1
bridge
icon = 'bridge.dmi'
North
icon = 'North.dmi'
density = 1
South
icon = 'South.dmi'
density = 1
stonepath
icon = 'stone path.dmi'
woodwall
icon = 'wood wall.dmi'
density = 1
opacity = 1


Problem description:
Well the little tabs that are suposed to show up at the bottom of the screen when I run dont show and I dont know y. Can sum1 help.
Not to be rude, but you apparantly have no idea what you're doing. Please read [link].
In response to Artemio
To me your not being rude if ya no its totally completely obvious.
In response to DarkBreaker13
It's not. You defined the vars as mob/usr and then made objects in there. You make a Click() proc without doing anything, and you've got
mob
turf

standing somewhere. Also, learn about icon states >.>