is it:

teleport (M)

or

teleport(M)

?
teleport (M)
Wait it matters?
Try it without the space and see
Nope
I think it's because of the teleport proc itself....do the things in the parentheses have to match
teleport(turf/Floors/AFK_Check_Floor, mob/warper)
var
warpX
warpY
warpX = AFK_Check_Floor.x + rand(1,14)
warpY = AFK_Check_Floor.y +rand(1,8)
warper.loc = locate(warpX,warpY,1)
world << "\white It is getting here"

what you put when you actually call the proc?
teleport(M)
Yeahhhh.....no I didn't lol I was being lazy and just decided to go with Akando's code.
Sorry <:D
OO thats why your only passing one arguement.

So when you call the floor proc it is refrencing AFK_CHECK_FLOOR to M, so we need to call teleport() like:

teleport(turf/floor, M)
Gotcha
You could do:

teleport(mob/warper)
var
floor = locate(turf/Floords/AFK_Check_Floor)
warpX
wapY
warpX = floor.x + rand(1,14)
warpY = floor.y +rand(1,8)
warper.loc = locate(warpX,warpY,1)
world << "\white It is getting here"
yeah, that might work better lol
Now I'm getting more errors:
error: turf: undefined var
error: Floors: undefined var
error: AFK_Check_Floor: undefined var
error: floor.x: undefined var
error: floor.y: undefined var
warning: floor: variable defined but not used
teleport(mob/warper)
var
floor = locate(turf/Floors/AFK_Check_Floor)
warpX
warpY
warpX = floor.x + rand(1,14)
warpY = floor.y +rand(1,8)
warper.loc = locate(warpX,warpY,1)
world << "\white It is getting here"
do:

locate(/turf/floors/AFK_Check_Floor)


also do you actually have a turf of:

turf
floors
AFK_Check_Floor)
And yeah, I do

Thanks for putting up with me for so long :D

But now I'm getting the problem that says that floor.x and floor.y are undefined
I feel as though we are seriously over-complicating this ._.
I GOT IT :DDDDDDDDDD
Rofl, the entire time Magnum2k's code worked :D
You're a genius Magnum2k - Thanks so much :D

And Akando, you were a super big help - Thanks to you as well :D
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