turf
var/sea = 0
//Stuff here
var/turf/seacheck = Entered(/turf)
if(seacheck.sea == 1)
return ..()
else
return 0
runtime error: Cannot read null.sea
proc name: Move (/mob/Move)
usr: RT3 (/mob/Player)
src: RT3 (/mob/Player)
call stack:
RT3 (/mob/Player): Move(Water (2,1,1) (/turf/Water), 4)
Problem description: It detects where I am moving but it does not want to call the Sea variable. Can someone clean this up?
And yes, that is my key.