mob
Login()
world << "[usr] Entered the World!"
verb
say(msg as text)
world << "[usr] Says: [msg]"
turf
floor
icon = 'floor.dmi'
wall
icon = 'wall.dmi'
density = 1
mob
icon = 'player.dmi'
I compile, no errors.
When I start up Dream Seeker via, the 'run' command I get a black screen where the map should be. Yes, I have made a map and placed icons in it. This is so frustrating!