ID:145298
 
Code:
mob
Login()
world << "[usr] Entered the World!"

verb
say(msg as text)
world << "[usr] Says: [msg]"

turf
floor
icon = 'floor.dmi'
wall
icon = 'wall.dmi'
density = 1
mob
icon = 'player.dmi'


I compile, no errors.
When I start up Dream Seeker via, the 'run' command I get a black screen where the map should be. Yes, I have made a map and placed icons in it. This is so frustrating!


It could be that you don't have a place where the mob is located so try this.

mob
Login()
world << "[usr] Entered the World!"
usr.icon='player.dmi'
usr.loc = locate(1,1,1)//or whatever location here
..()
verb
say(msg as text)
world << "[usr] Says: [msg]"

turf
floor
icon = 'floor.dmi'
wall
icon = 'wall.dmi'
density = 1



Okay,I figured it out, lol.
In response to Kore2
I'll try that too, thx.

I fixed my problem...for now at least.
Put a ..() in Login()