turf
Triggers
IntroMovieTrig
Entered(mob/M)
if(istype(M,/mob))
if(M.seenmovie_intro == 0)
M << "test"
M.IntroMovie()
mob/var
seenmovie_intro
Problem description:
When I remove the check to see if they've already seen the movie, it works fine, but with it there, nothing happens. I kinda need the check there to make sure they don't view the movie every single time they touch the trigger XD;
Considering last time I was calling the proc for the turf instead of mob, I'm pretty sure it's just another newbish mistake...but I'm still a newb so it fits =o
Any help for the newb? =P Please and thank you's ^_^;
2. Boolean vars. Yes/True = if(var) or if(!var) for null.
3. We should probably see the IntroMovie proc.