ID:1452389
![]() Dec 24 2013, 4:37 am
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This is a follow-up issue to my other ticket, so in this case I am using "threads off" in DreamDaemon for my server to complete it's loading sequence in BYOND 503. Although the server shows up on the Hub properly, it no longer periodically updates it's player count, showing a perpetual quasi-empty server when it it not the case. This did not happen in BYOND 501. I have not been able to test with BYOND 502 because of the aforementioned threading issue.
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