ID:1452007
Dec 23 2013, 4:10 pm
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Hi, I'm a gfxer here in BYOND that works for some games.. I have been having a lil trouble with doing gfxs such as Character Making gfxs because of the coordenates I put the Boxes in. When I put the boxes, I never think about BYOND itself, but when it goes to the map, the icons don't match with the boxes.. Is there any ruler tip or tutorial i can take to have the same coords as BYOND in any way? If I'm not clear.. Just say it.
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Dec 24 2013, 1:22 pm
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I have no idea what you're talking about.
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I'm going to assume he is talking about how to handle overlays. :S Like, the sizes of the character might be a bit bigger than the declared tile size. Just shift one of the pixel_x, pixel_y, pixel_z, maybe? Go to a smaller size graphic?
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Sounds like he's making "gfxs" that aren't a multiple of 32 and now he wants to know how to fit them properly into the screen.
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In response to Mask of Illusion
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Mask of Illusion wrote:
Sounds like he's making "gfxs" that aren't a multiple of 32 and now he wants to know how to fit them properly into the screen. Yes.. exactly that. |
Then, yes, you need to shift the pixel_x pixel_y, and pixel_z variable of the atom. :s
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In response to Candle_Jack_9000
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Candle_Jack_9000 wrote:
Then, yes, you need to shift the pixel_x pixel_y, and pixel_z variable of the atom. :s what? lol can u be clearer? |
You will have to program something. Make a line of code. :|
In the code for whatever it is you will have to shift it by whatever amount you need to. The variables you will have to shift are pixel_x, pixel_y, and pixel_z. |
In response to Candle_Jack_9000
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Candle_Jack_9000 wrote:
You will have to program something. Make a line of code. :| so there's really nothing i can do with Photoshop to have some line adjustments to only have all the measurements clear? |
Make the size of it a multiple of 32, 640x640px for example.
That way it will fit the entire tile, if you're making it for a certain game you can collaborate with the game's programmer to find out what size they'd prefer. (: |
In response to Mask of Illusion
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Did you mean multiple of 32? And 690 isn't even multiple of 34.
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Oh ok I get what you're saying. Ill try that and let you know if it works. Thanks.
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http://puu.sh/6crtc.jpg HERE'S A EXAMPLE OF WAT HAPPENS TO ME
any help on how to fix it without having to rework the picture? |
Basically, If you go to (assuming you're using photoshop) Edit > Preferences > Guides, Grid & Slices. Where it says Grid, Change the Gridline to 32 and the dropdown next to it "pixels". And if changed, change the sub division to "1". Then just press "Ctrl+' " and it will come up with 32x32 grids all over your image easy for you to align things.
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