var/obj/I = locate(/obj/Items/I) in usr.contents//searchs for the rod in your inventory
if(I.Poor_Fishing_Rod)//if you have a rod
///you can catch bad joo joo
if(I.Good_Fishing_Rod)//if you have a better rod
///you can catch good joo joo
Problem description:
Can someone tell me the prob of whats wrong here. I want to be able to locate an object in a user's inventory that provide different things that happen for whatever obj they have. This is sorta like what I mean.