ID:145005
 
Everytime I try to host my game i get a Message saying

BYOND Error: Bad world.

My code is fine, its the map that is the problem. I have a theory that the map might not be allowed to exceed 1 megabyte in size. If this is true, then would it be possible to make users go from .dmp to .dmp as though they were Z levels?
Maps can be more then a meg.
And yes, have 2 maps, would be like having 2 Z(on acount that you only have 1 Z per map)

Try "Clean Compile".
F0lak wrote:
Everytime I try to host my game i get a Message saying

BYOND Error: Bad world.

My code is fine, its the map that is the problem. I have a theory that the map might not be allowed to exceed 1 megabyte in size. If this is true, then would it be possible to make users go from .dmp to .dmp as though they were Z levels?

That's actually how multiple maps work.

As for a size restriction, I don't know about 1 MB. I do know that 5 million turfs is generally considered the upper feasible limit for a map, but the real limit may be higher or lower depending on the machine. The true upper limit--for all turfs in the world, not just per map--is 224, which is well over 16 million.

Lummox JR