Code:
Problem description:
im making 4 teleporters but they all teleport to the same place can some1 help i changed the (x,y,z) and i tried setting tags
this is the code:
turf/Teleorter
icon='teleport1.dmi'
teleport
icon_state="teleport"
Entered(mob/M)
if(istype(M,/mob))
M.loc=locate(155,48,1)
teleport2
icon_state="teleport2"
Entered(mob/M)
if(istype(M,/mob))
M.loc=locate(178,51,1)
teleport3
icon_state="teleport3"
Entered(mob/M)
if(istype(M,/mob))
M.loc=locate(135,7,1)
teleport4
icon_state="teleport4"
Entered(mob/M)
if(istype(M,/mob))
M.loc=locate(181,24,1)
thanx
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ID:144954
Jul 16 2006, 5:19 pm
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Jul 16 2006, 5:23 pm
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In response to Evidence
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thanx alot
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In response to Dazz513
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np
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In response to Evidence
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can u help me make a teleport verb?
4get it i did it |
In response to Dazz513
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Sure, what do you want it to do?
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In response to Evidence
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4get it i found out how 2 do it but i still need help
how do u make a npc give an item? |
In response to Dazz513
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Just give it an inventory
obj |
In response to Evidence
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That won't work. Should be var/obj/lol :<
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In response to Mysame
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=p Edited
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In response to Evidence
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not an obj a verbthis is what i want the npc to give
mob verb NetArea1Card(mob/M) set category = "NetCards" M.loc=locate(155,48,1) src << "You are in Net Area 1" |
In response to Dazz513
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Well, I will just let someone else who understands help you. I could of sworn you said item. >.>
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In response to Evidence
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oh srry
can u make that into an item? |
In response to Dazz513
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obj/NetArea1Card |
In response to Evidence
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k thanx
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In response to Dazz513
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k im confused of how the npc gives the item
srry im a noob at making game on byond |
In response to Evidence
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i want to kno how they automatically give u the item
not choosing it |
In response to Dazz513
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obj |
In response to Evidence
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i did read it
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