mob
Stat()
if(!banstat)
if(show_ingame_players)
statpanel("Playing Clients")
Stat("In Turn Order")
for(var/mob/MK in world)
if(MK.Ingame)
if(turn1=="[MK]")
stat(MK)
suffix="Money:[MK.Money]"
if(turn2=="[MK]")
stat(MK)
suffix="Money:[MK.Money]"
if(turn3=="[MK]")
stat(MK)
suffix="Money:[MK.Money]"
var
show_ingame_players=0
Problem description:
Problem is,everytime show_ingame_players is set to 1,the game winodow just closes down.
Just make sure each player's turnlist list is set.
-Exophus