i didnt know where to put so i put here cuz i guess its a problem with my scripts
the problem is my screen black
i use admin panels and login system
whats wrong then?
(no errors but if i teleport my self to a monster i can see the screen)
ID:144871
Aug 5 2006, 2:19 pm
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Aug 5 2006, 3:12 pm
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You really should post your Login() code. My guess is that the player's loc isn't defined, and you did not put ..() (which would send you to 1,1,1).
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In response to Bobthehobo
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heres my log in:
Login() icon_state = gender //when a player logs in, make their icon's state ..() //the gender of their key. Then call the parent! |
In response to Brolly2000
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Are you compiling with the map file checked? =p
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In response to D4RK3 54B3R
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what do u mean?
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In response to D4RK3 54B3R
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D4RK3 54B3R wrote:
Are you compiling with the map file checked? =p He said "if i teleport my self to a monster i can see the screen", so that can't be it. My guess is that there's another Login() somewhere that's not calling ..(). Look for other Login() procs. Note that if you're using any libraries, there might be Login() procs in them that aren't calling ..(). |
In response to Crispy
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Whoops, I didn't read the teleport to monster part. Dang parenthesis. =o
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In response to Brolly2000
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so how do i fix i didnt understand
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In response to Brolly2000
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1. Look for all Login()s you have. This includes Login()s from libraries and demos. (It's probably a good idea to consolidate all of these into one.)
2. Make sure they all define usr.loc or have ..() |
In response to Bobthehobo
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can this be the problem if yes whats the fix:
mob/Login()//when the user logs in ..() scan(src)//Scan for banning and multi playing and such if(scan(src) == TRUE) //if they are cheating src << "There was a problem logging in either your are already connected to the game."//Tell them there not allowed to join for some reason sleep(10) //pause a bit src.boot()//boot them if(log == 1)//if logging is on text2file("[time2text(world.realtime)]:[src] has logged in!","log.txt")//keep a log of who logged in |
In response to Brolly2000
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please answer cuz i cant keep my game
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In response to Brolly2000
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Brolly2000 wrote:
cuz i cant keep my game 1. There are bumping rules. Respect them. Those being, only bump when the last post is more than 24 hours ago AND the thread is off the first page. 2. Indeed you can't. You chucked in codes, no idea what they do, and ask us to "fix" them. I can't emphase this more, you need to learn the language before you can start asking questions. What good cops shoots first and asks questions later? |
In response to Mysame
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are you a cop? xD
... annyway this forums whould never start if people like you whould say "do it you'rself" dont you think? |
In response to Brolly2000
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We do help. When the poster has some sense.
You showed us one snippet of code and that one snippet was already enough to proof that you don't understand a thing of it. You're just copy/pasting demos. And then asking us to fix it. That's not how it works, don't you think? |
In response to Brolly2000
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Brolly2000 wrote:
... annyway this forums whould never start if people like you whould say "do it you'rself" dont you think? It is quite simple. From the beginning, it seemed that even if someone tried to help you, you wouldn't understand. At least, you wouldn't if there wasn't a good explanation designed for newbies. Which wasn't there, only short hard explanations. So, mistakes on both sides But you, spamming the forums also has the opposite effect of a magnet. I strongly recommend you to read(and do) Zilal's ZBT tutorial, it explains things very well. Once you're done doing that, you will find yourself knowing alot more than you do now. Implying that you are capable to understand the help given to you on these forums. You gotta face it, you do not understand DM well enough... O-matic |
In response to Brolly2000
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Why don't you try a simple login code like this.
mob Don't just copy and paste this, use it to learn. ~DARK~ |
In response to DarkD3vil666
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The code you have just shown INCLUDES the problem that other forum-goers were talking about.
How NOT to do it: mob/Login() How to do it: mob/Login() Oh, and magnets attract and repel. |