mob
Move()
if(usr.weight>=1)
usr.amt += usr.maxpowerlevel
usr.amt += usr.weight
usr.amt = (usr.amt * (rand(2,3)))
usr.maxpowerlevel += usr.amt
usr.amt = 0
..()
Problem description:When i move nothing happends, the amt var number never changes, its default is 10 so I know its the move var, can someone help me?
Also, you should return ..() instead of just calling it, because Move() would return null regardless of whether or not the player successfully moved or not. (By default, Move() returns 1 when the object successfully moves)
~~> Unknown Person