mob/verb/Online()
for(var/mob/player/M in world)
src << "[M]"
This next piece of code however is showing players and NPC's (mob/enemies) in the list, instead of just the players like I want.
mob/verb/Kill(mob/player/M in world)
M.HP = 0
M.Die()
Can anyone tell me why this is happening and what I could do to stop it. Thanks, Zythyr.
Lummox JR