mob
icon='Kirby.dmi'
icon_state="p"
Bumped(O)
if(usr.it)
if(src.frozen)
return
else
world<<"[src] was frozen by [O]!"
pf+=1
src.overlays+='frozen.dmi'
src.frozen=1
check()
else
if(src.frozen)
world<<"[src] was unfrozen by [O]!"
pf-=1
src.overlays-='frozen.dmi'
src.frozen=0
else
return
OK..This is obviously how you freeze a player, how can I make it where if your frozen 3 times that the player becomes IT as well? I thought of using a loop but I don't think that it would work...any suggestions?
§atans§pawn