mob/proc/menu()
if(src.menus)
src.client.screen+=new/obj/tchat
src.client.screen+=new/obj/trest
src.client.screen+=new/obj/tsave
mob/proc/menu2()
if(!src.menus)
src.client.screen=null
turf/Customization
density = 1
icon = 'untitled16kl.png'
turf/Full
density = 1
layer = 999
icon = 'nsblogin.bmp'
turf/START
density = 1
layer = 5
Click()
var/charactername = input("","Name") as text|null
if(length(charactername) < 2)
alert("Your name must be longer than 2 letters!")
return
if(length(charactername) > 20)
alert("Your name can not be longer then 20 letters!")
usr.name="[html_encode(charactername)]"
usr.loc = locate(94,94,20)
turf/Load
density = 1
layer = 999
Click()
usr.LoadPlayer()
turf/Quit
density = 1
layer = 999
Click()
del(usr)
client
Del()
..()
del(mob)
return ..()
turf/Finished
density=1
Click()
if(usr.villageselected&&usr.baseselected)
usr.loc=locate(6,58,20)
usr.cansave=1
usr.OOC=1
if(!usr.Kyuubi)
usr.random=rand(1,100)
if(usr.random==60)
usr.bit=1
if(!usr.bit)
usr.random=rand(1,100)
if(usr.random==30)
usr.Kyuubiget=1
usr.AutoSave()
else
usr<<"You must choose a village and a base icon!"
turf/Skincolorselect
density=1
Click()
usr.baseselected=0
switch(input("Choose a skin color", text) in list ("Pale","Tan"))
if("Pale")
usr.icon='Base white.dmi'
usr.baseselected=1
if("Tan")
usr.icon='BaseT.dmi'
usr.baseselected=1
turf/Delete
density = 1
layer=999
Click()
usr.DeleteChar()
mob
proc
DeleteChar()
if(fexists("players/[src.key].sav"))
var/sure=alert(src,"Are you sure you want to delete your character?","Confirmation","Yes","No")
if(sure=="Yes")
sleep(0)
fdel("players/[src.key].sav")
src << "Character Deleted"
else
src << "Canceled deleting '[src.key].sav'"
else
src << "You do not have a character saved on this server."
mob/var
hairselected=0
villageselected=0
baseselected=0
turf/Villageselect
density=1
Click()
usr.Village=""
usr.leafS=0
usr.mistS=0
usr.soundS=0
usr.earthS=0
usr.sandS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=0
alert("Remember that each village has their own unique Jutsus.")
switch(input("Which Village would you like to be born in?", text) in list ("Leaf","Sand","Sound","Grass","Rain","Lightning","Mist","Earth","Waterfall"))
if("Leaf")
usr.leafS=1
usr.mistS=0
usr.soundS=0
usr.earthS=0
usr.sandS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Leaf"
usr.waterfallS=0
if("Sand")
usr.leafS=0
usr.mistS=0
usr.sandS=1
usr.soundS=0
usr.earthS=0
usr.waterfallS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Sand"
if("Sound")
usr.leafS=0
usr.mistS=0
usr.sandS=0
usr.soundS=1
usr.earthS=0
usr.waterfallS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Sound"
if("Rain")
usr.leafS=0
usr.mistS=0
usr.soundS=0
usr.sandS=0
usr.earthS=0
usr.rainS=1
usr.waterfallS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Rain"
if("Grass")
usr.leafS=0
usr.mistS=0
usr.soundS=0
usr.earthS=0
usr.sandS=0
usr.waterfallS=0
usr.rainS=0
usr.grassS=1
usr.lightningS=0
usr.villageselected=1
usr.Village="Grass"
if("Earth")
usr.leafS=0
usr.mistS=0
usr.soundS=0
usr.sandS=0
usr.earthS=1
usr.rainS=0
usr.waterfallS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Earth"
if("Lightning")
usr.leafS=0
usr.mistS=0
usr.soundS=0
usr.earthS=0
usr.sandS=0
usr.rainS=0
usr.waterfallS=0
usr.grassS=0
usr.lightningS=1
usr.villageselected=1
usr.Village="Lightning"
if("Mist")
usr.leafS=0
usr.mistS=1
usr.sandS=0
usr.soundS=0
usr.earthS=0
usr.rainS=0
usr.grassS=0
usr.waterfallS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Mist"
if("Waterfall")
usr.leafS=0
usr.mistS=0
usr.waterfallS=1
usr.sandS=0
usr.soundS=0
usr.earthS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Waterfall"
turf/Hairselect
density=1
Click()
usr.overlays=null
usr.hairselected=0
switch(input("Which hair style would you like?", text) in list ("Naruto","Sasuke","Gaara","Sakura","Ino","Temari","Shikamaru","Kakashi","Rock Lee"))
if("Ino")
usr.hair = "Ino Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'inoH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.hairselected=1
usr.overlays += usr.hair
if("Kakashi")
usr.hair = "Kakashi Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'KakashiH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hairselected=1
usr.hair = usr.Ohair
usr.overlays += usr.hair
if("Sasuke")
usr.hair = "Sasuke Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'SasukeH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.hairselected=1
usr.overlays += usr.hair
if("Naruto")
usr.hair = "Naruto Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'narutoH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hairselected=1
usr.hair = usr.Ohair
usr.overlays += usr.hair
if("Sakura")
usr.hair = "Sakura Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'SakuraH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.hairselected=1
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
if("Shikamaru")
usr.hair = "Shikamaru Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'shikaH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
if("Rock Lee")
usr.overlays = 0
usr.hair = "Lee Hair"
var/hairred = input("How much red do you want to put into your hair?") as num
var/hairblue = input("How much blue do you want to put into your hair?") as num
var/hairgreen = input("How much green do you want to put into your hair?") as num
var/hairover = 'leeH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
turf/Nonclan
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Which type of Non-Clan style do you wish to inherit?", "Non-Clan") in list ("Taijutsu","Sand","Medical","Cancel"))
if("Taijutsu")
usr<<"You are now a Taijutsu specialist!"
usr.NonClan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Lee"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.Medical=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.loc = locate(94,7,20)
if("Sand")
usr<<"You can now manipulate sand!"
usr.Gaaraclan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Gaara"
usr.Inuzuka=0
usr.Kaguya=0
usr.Medical=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
var/obj/Gourd/B = new/obj/Gourd
B.loc = usr
usr.loc = locate(94,7,20)
if("Medical")
usr<<"You are now a Medical jutsu specialist!"
usr.NonClan=0
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Medical"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.Medical=1
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.loc = locate(94,7,20)
if("Cancel")
usr.clany=0
return
turf/UCHIHA
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Uchiha?", "Uchiha") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Uchiha clan!"
usr.Uchiha=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Uchiha"
usr.Inuzuka=0
usr.chosen = 1
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/choosescreen
icon = 'nsblogin2.bmp'
density = 1
turf/KAGUYA
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Kaguya?", "Kaguya") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Kaguya clan!"
usr.Kaguya=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Kaguya"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.chosen = 1
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/Hyuuga
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Hyuuga?", "Hyuuga") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Hyuuga clan!"
usr.Hyuuga=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Hyuuga"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.chosen = 1
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
mob/var
chosen=0
turf/Lee
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Lee Non-Clan?", "Lee") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Rock Lee Non-Clan!"
usr.NonClan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Non-Clan"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.chosen = 1
usr.Nara=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/Akimichi
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Akimichi?", "Akimichi") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Akimichi clan!"
usr.Akimichi=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Akimichi"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.chosen = 1
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/Aburame
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Aburame?", "Aburame") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Aburame clan"
usr.Aburame=1
usr.Realplayer = 1
usr.Konchuu = 10
usr.human = 1
usr.Clan ="Aburame"
usr.Haku = 0
usr.Akimichi=0
usr.Inuzuka=0
usr.chosen = 1
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/Inuzuka
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Inuzuka?", "Inuzuka") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Inuzuka clan!"
usr.Inuzuka=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Inuzuka"
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.chosen = 1
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
turf/Nara
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Nara?", "Nara") in list ("Yes","No"))
if("Yes")
usr<<"You have chosen the Nara clan!"
usr.Nara=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Nara"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.chosen = 1
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
mob/var/tmp
clany = 0
turf/Haku
density = 1
Click()
if(usr.clany)
return
usr.clany = 1
switch(input("Are you sure you would like to be Haku?", "Haku") in list ("Yes","No"))
if("Yes")
usr<<"You now have inherited the bloodline of Haku!"
usr.Haku=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Haku"
usr.Akimichi=0
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.chosen = 1
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.view = 6
usr.loc = locate(94,7,20)
if("No")
usr.clany = 0
return
</b>
Problem description: When someone hits load it stays at the login screen, but shows your icon and all the stats at the "STATS" tab. HELP!