turf/CNew
Click()
usr.Create()
turf/Load
Click()
usr.Load()
turf/Delete
Click()
usr.delete()
mob/var/char_name
mob/var/SaveSlot
mob/var/Saves
mob/proc/SaveF()
var/savefile/F=new("savefiles/[src.ckey][SaveSlot].sav")
F["last_x"] << src.x// This stuff saves the players location
F["last_y"] << src.y
F["last_z"] << src.z
F["overlays"] << src.overlays
F["paper"] << src.bought
Write(F)
mob/gm1/verb/SaveWorld()
usr<<"\red <b>{Server}:\blue Saving..."
sleep(20)
SaveF()
sleep(20)
usr<<"\red <b>{Server}:\blue Saved"
world/proc/save()
usr<<"\red <b>{Server}:\blue Auto Saving..."
sleep(20)
SaveF()
sleep(20)
usr<<"\red <b>{Server}:\blue Auto Saved"
sleep(300)
save()
Problem description:the world proc's SaveF() isnt working it says this: Saving.dm:33:error:SaveF:undefined proc, when clearly its defined above.
please get back ta me
-Volks