mob/verb/Add_Penta()
for(var/obj/O in typesof(/obj/OnScreen/Battle/PentaGram))
usr.client.screen += new O
//world << 1
//world << 2
PentaGram
icon='OnScreen - Battle layers.dmi'
New()
..()
screen_loc = icon_state
_1_0/icon_state="1,0"
_2_0/icon_state="2,0"
_3_0/icon_state="3,0"
_4_0/icon_state="4,0"
_5_0/icon_state="5,0"
_6_0/icon_state="6,0"
_7_0/icon_state="7,0"
/*All icon_states needed here
theres a bunch of em. :p*/
Problem description:
I hit the verb, and well, nothing happens. I'm completely stumped. =( All the icon_states are in the format of "#,#" So I don't see how that would be a problem.
Haha. I'm just failing so hard today.
I had a simple code like that but it didn't work so you have to do each one individually.
you can either go
etc
or you can make a list
var/list/Pentagram = list(new obj/PentaGram/_1_0,new obj/PentaGram/_2_0/*etc*/)
for(var/obj/O in Pentagram)
usr.client.screen += new O
</dm>