ID:144275
![]() Feb 2 2007, 4:55 pm
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Im wondering if there's a way to make a multi-tyle mob(like a .bmp file) that will stay together, and move. I know if you take it apart you can but is there an easier way? |
This library uses Ebonshadow's movement library:
http://developer.byond.com/hub/Ebonshadow/MultiTile |
Worldweaver wrote:
This library uses Ebonshadow's movement library: I tried that demo but i mean a really big icon that would be like 49+ tiles if taken apart, is there a way to keep it together? I dont really want to take it into 49+ parts. |
In referance to the question: I do know it's possible, but it's been a while since I worked with multi tile mobs that I've forgotten. Sorry.
There might be a LIB on it somewhere, try looking around.
~Polantaris