ID:144275
 

Im wondering if there's a way to make a multi-tyle mob(like a .bmp file) that will stay together, and move. I know if you take it apart you can but is there an easier way?
This is in the wrong section. It belongs in Developer How-To.

In referance to the question: I do know it's possible, but it's been a while since I worked with multi tile mobs that I've forgotten. Sorry.

There might be a LIB on it somewhere, try looking around.

~Polantaris
In response to Polantaris
This library uses Ebonshadow's movement library:

http://developer.byond.com/hub/Ebonshadow/MultiTile
In response to Worldweaver
Worldweaver wrote:
This library uses Ebonshadow's movement library:

http://developer.byond.com/hub/Ebonshadow/MultiTile

I tried that demo but i mean a really big icon that would be like 49+ tiles if taken apart, is there a way to keep it together? I dont really want to take it into 49+ parts.
In response to Poal
You can import the image into DMI format and use derdragons toolbox to put it together.