mob/punching_bag
proc/Attack()
for(var/mob/M in oview())
if(M.client)
var/obj/F = new /obj/harmless_energy_ball
F:loc = src.loc
walk(F,M.dir,2)
sleep(15)
del F
spawn(10) Attack()
New()
..()
Attack()
Problem description:
It dosent work I want the punching bag to attack the player with energy balls.