mob
verb
Dash()
var/M
M = /mob/player
if(M in oview(5))
step_towards(src,M)
else
usr << "No one is in sight"
Problem description:
Ok, i need this to dash(walk) to the player but it does not work i think its getting the player(itself) and the other player(the player to walk to) mixed up any ideas how to make it tell itself from the other player?
while you should say: if Human in Sight: Step to Human named Bob
... I just hope you understood my awkward example.