Most of the time, there is no problem with GetScores() and SetScores() at all. However, once every 1-2 weeks or so, player's scores stop being loaded from, and saved onto the hub standings. Even world.Reboot() doesn't fix this. What could possibly be happening?
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Dec 9 2013, 9:05 pm
Best response
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Could just be an access malfunction. Perhaps making a while() that loops until success would help?
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