ID:143329
 
Code:
mob/Login()
..()
alert("Welcome to Naruto: Legendary Warriors","Naruto: Legendary Warriors")
input("What is your name:","Naruto: Legendary Warriors",usr.name)
usr.gender = input("What is your gender?","Naruto: Legendary Warriors") in list("male","female")
usr.clan = input("What is your clan?","Naruto: Lgendary Warriors") in list("Uzumaki","Lee","Uchiha","Hyuuga","Gaara")
usr.village = input("What is your village?","Naruto: Legendary Warriors") in list("Rain","Mist","Cloud","Leaf","Sand","Snow","Waterfall","Rock","Sound")
world << "[usr.name]/[usr.key] has logged in"


Problem description:

I try to run it, the screen won't show anything, and the login alerts won't come up. I'm using 409.974
alert("Welcome to Naruto: Legendary Warriors","Naruto: Legendary Warriors",src)

also replace your usr's with src's
In response to VolksBlade
didn't work
In response to Armiris
try taking the ..() away, i heard that stops a process
In response to VolksBlade
No, that calls the parent proc.
In response to Armiris
Ah, okay.. i cant help you then, sorry :(
In response to Armiris
You're most likely calling Login() somewhere else without the ..()
In response to LucifersHellion
I really don't see the point of ..() in Login() unless you want it to locate you to 1,1,1(if that spot is open) and do some other default stuff which can be configured by yourself. The parent proc doesn't do much so I wouldn't recommend calling it unless you are too lazy to specify the location of a mob when it logs in.
In response to VolksBlade
Try going (while in Build - Run on dream maker) to client, under the options thing, then go to preferences and UNCHECK the bottom one. I had the same prob you did, but mine was where the login message didn't show.
In response to VolksBlade
You ment to show him that he needs to specify who is going to recieve the alert/input?

input(src,"Titel","Text")
alert(src,"Titel","Text") //for both there are more options, just make sure to define the reciever first


Oh and also, you can always use something like "[world.name]", its saves alot of typing sometimes.