ID:143296
 
Code:
client.Click(O)

usr.c = 1
walk_to(usr,O)
sleep(2)
usr.c = 0
while(get_dist(usr,O) >0)
sleep(2)


Problem description:
This is the code to click move. I need to make it so that the usr doesn't move but the mob the usr has moves. Can you please help? If you don't understand what I'm asking post here and ask please. ^ ^

Akto

maybe try
client/Click(atom/O)?
couldnt you just change
walk_to(usr,O)
to
usr_mob.walk_to(usr,O)
I'm not sure how to set up a users mob, so I'm not sure how you'd call it :s
usr is a mob.

Use src.mob.
In response to Jp
Isn't usr technically a client in this case? I always thought DM just deferred mob-specific variable calls to client.mob.
What its actually for is a Pokemon game. I want the pokemon the player has to move by Click and the player to move by keys.