if("Load")
switch(alert("Choose Save Slot","Load","Slot 1","Slot 2","Slot 3"))
if("Slot 1")
if(fexists("Player Saves/[src.client.ckey]/Save File 1.sav"))
usr.save_file_1 = 1
usr.client.Load_1()
else
alert("No Saved File Found!")
sleep(5)
goto Start
return
Problem description:
Even if it finds the save,it loads the character and still goes back to Start, am I missing something?