if(usr.stype == "Aizen")
usr.icon_state = "attack2"
usr.frozen = 1
var/M = new/obj/ad(usr.loc)
M:dir = usr.dir
M:Gowner = usr
walk(M,usr.dir)
if(usr.bankai)
usr.frozen = 0
var/obj/afterImage = new /obj()
afterImage.layer = MOB_LAYER + 5
afterImage.icon=usr.icon
afterImage.icon_state=usr.icon_state
afterImage.overlays=usr.overlays
afterImage.underlays = usr.underlays
afterImage.dir=usr.dir
afterImage.loc = usr.loc
afterImage.zer = 1
afterImage.owner = M
usr.shimastery(4)
return
var/damage = round(usr.attack/1.5)
damage+=rand(damage/2,damage/1.5)
damage+=usr.swordD
if(damage <= 1)
damage = 1
Problem description:
Ok the problem is this im trying to make a attack where a dragon shoots from the users blade but when i gt it all set up it says that
round(usr.attack/1.5)
damage+=rand(damage/2,damage/1.5)
are both are duplicate and previous definations can anyone explain to me wat the deal is
sorry for the edit but there are the error codes
Tech List.dm:651:error:damage :duplicate definition
Tech List.dm:625:error:damage :previous definition
Tech List.dm:677:error:damage :duplicate definition