if("Snow")
usr.leafS=0
usr.mistS=0
usr.waterfallS=0
usr.sandS=0
usr.snowS=1
usr.soundS=0
usr.earthS=0
usr.rainS=0
usr.grassS=0
usr.lightningS=0
usr.villageselected=1
usr.Village="Snow"
Problem description:
do i actually need to have it have every village as 0 for every svillage? or could i use
if("Snow")
usr.snowS=1
usr.villageselected=1
usr.Village="Snow"
and it be the same?
usr.leafS=0
usr.mistS=0
Down for your vars already, you can just put in:
if("Snow")
usr.snowS=1
usr.villageselected=1
usr.Village="Snow"
Just as long as you've gotten the leaf to sand to earth vars at 0 it should work the same.