mob
Login()
var/savefile/F = client.Import()
if(F) Read(F) // restore properties
world << "<FONT FONTSIZE=+6 COLOR=#C11B17><B><U>[usr]</U> logs in!</B></FONT>"
Problem description: Ok here what the problem says: proc definition not allowed inside another proc... I want it to say to the world that u loggged in. I think in need to move it but where...