turf
dojopk
icon='dojopk.dmi'
density=0
Enter(mob/M)
if(usr.deathcheck())
usr.loc= locate(1,1,1)
Problem description:
hi, im having some problems with a special turf.
i want it so that if a person kills another person or mob while there on the turf, the mob gets sent to a specific location, but its not like my deathcheck proc, where it gets sent to the spawn (where u die u get sent) i want it so that the person gets sent somewhere else. Another error im having with my code is that a mob cant go through the turf, like it has a density of 1. help will be appreciated