mob
proc
TailCheck()
if(usr.tail == 1)
overlays += /obj/Tail
verb
Aura_Set()
set category = "Skills"
if(usr.Aura == 0)
usr.Aura = 1
usr << "You unleash the Aura within you!"
usr.overlays += /obj/Aura
else
usr.Aura = 0
usr << "You diminish the Aura around you."
usr.overlays -= /obj/Aura
Problem description:
When the Aura activates, the Tail vanishes, and when I take the Aura off, it re-appears, I'm not sure what the problem is, really. I've tried all kinds of layers, but it just doesn't seem to work, also, the Hair for my character never vanishes.
EDIT: Actually, I found one solution, I made a variable for the Tail Icon, however, I would like a better solution if you can offer it, because I can foresee this as a problem when I implement clothes into my game.