ID:142359
 
Code:
obj
IDragon3
icon = 'Hitsugaya Attack.dmi'
icon_state = "Head"
density = 1
Bump(A)
if(ismob(A))
var/mob/M = A
if(M.Kaiten||M.Suijinheki)
return
if(M.shielding)
M.shieldhealth -= src.nin*1.5
if(M.shieldhealth<=0)
M<<"Your shield has broken"
M.overlays -= 'ArmS.dmi'
M.shieldhealth = 0
M.shielding=0
M.resting = 0
del(src)
return
if(M.PK==0)
return
var/damage = round(src.nin*3)
if(damage >= 1)
var/anum
anum = rand(1,5)
if(anum==1)
M.health -= damage
view(M) << "[M] was hit by the attack for [damage] damage and is frozen!!"
M.froze=1
M.Frozen=1
M.overlays += /obj/FROZEN/
M.FROZEN(M)<<<<<<
del(src)
else
M.health -= damage
view(M) << "[M] was hit by the attack for [damage] damage!!"
del(src)
var/mob/O = src.Gowner
M.Death(O)
if(istype(A,/turf/))
var/turf/T = A
if(T.density)
del(src)
if(istype(A,/obj/))
del(src)


techs.dm:11548:error:M.Frozen:undefined proc

how do i make it a defined proc i put an arrow to show where the problem is located
Here, this may come in handy.
dat didnt help =/
In response to MikeyM14
Sure it does.
In response to A.T.H.K
NO IT DOESNT CAN SOMEONE HELP ME PLZ
In response to MikeyM14
MikeyM14 wrote:
NO IT DOESNT CAN SOMEONE HELP ME PLZ

Well actually it does since it does tell you how to make a procedure.
In response to Popisfizzy
can u tell me where plz
In response to MikeyM14
lol are u blind can u not see the hypertext in the "this" its highlited for a reason.
In response to Rapmaster
wats wrong wit u guys y cant ya jus help ppl with out the smart ass comment =.= i found out wat to do myself
In response to MikeyM14
Thats exactly what they were trying to get you to do.
In response to MikeyM14