Jun 27 2008, 10:09 pm
In response to Naokohiro
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That will allow them to move when they're already moving.
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In response to Popisfizzy
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Okay, let me fix this, I'm just learning bitwise stuff really quickly...
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In response to Alaris123
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Okay, it was as simple as this, I believe:
mob |
In response to Alaris123
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mob/Move() |
In response to Popisfizzy
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I hadn't thought of using else if. :P
Though, shouldn't you remove that ! now? |
In response to Naokohiro
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Yea, I should, and have. A small oversight.
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In response to Naokohiro
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Okay, now I'm pretty much confused... you guys were arguing in the thread at what did what... and I'm just left very VERY confused with some code that doesn't work properly...
HELP! |
In response to Alaris123
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Alaris123 wrote:
Okay, now I'm pretty much confused... you guys were arguing in the thread at what did what... and I'm just left very VERY confused with some code that doesn't work properly... This? |
In response to Alaris123
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Seriously, you guys claim you're supposedly fixing it, and I'm left confused and without a fix. Any help?
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In response to Alaris123
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Seriously, we've no obligation to help you. In case you're not aware, all help is given voluntarily, and you should be grateful for it. At any case, be patient, don't bump up your topic in the same day, wait at least 24 hours since the last reply AND until your topic is off the first page of the forum. Otherwise, there's no point in it and it's simply spam.
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In response to Alaris123
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We already gave you a fix. Read the DM Guide or some other guide if you can't understand our code.
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